![]() ![]() The Orokin treated them like slaves and even used them as meatshields against Infested attacks. Several Synthesis Codex entries show the Grineer putting their tools to use as weapons. The Grineer are clones created by the Orokin, designed to have low intelligence and thus suited for hard labor. ![]() Location: Anti-MOA synthesis entry, Detron Crewman synthesis entry, Arid Eviscerator synthesis entry, Guardsman synthesis entry, the Kuria Poem, "Natah", "The Deadlock Protocol", The Tenets fragments The Anti MOA synthesis entry gave us hints that there are more 'races' aside from the Orokin and the Grineer living under the Empire, though from the use of the word "corpus" we can assume most (if not all) of them to be Orokin refugees. While originally thought of as being Benevolent Precursors, recent evidence shows otherwise. Sectarus, who interface with ship Cephalons and control naval systems.Archimedians, the scholars and scientists of the Empire.Lorists, in charge of mending and healing duty.They are free to access any place as they see fit. Executors, who enforce order in the Empire, be it by law or by force.The Orokin Empire had a caste-based structure, each with defined purpose, status and duties. ![]() Among their creations are the Prime weapons (most of them, anyway some are implied to be made by Tenno with salvaged Orokin tech), the various Towers and Derelicts encountered in Void missions, the genetically engineered plants on Earth and Kubrow pets, the Cephalon AIs, and the Tenno themselves. The Orokin were an ancient but highly-advanced empire whose influence once spanned all the Origin System and maybe beyond. Location: All synthesis entries within Cephalon Simaris' library, the various scannable objects found within the Origin System and Plains of Eidolon barring the Somachord Fragments and Frame Fighter Character Data Fragments, and many of the game's quests have some allusion to the Orokin in one form or another. ![]()
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